tag:blogger.com,1999:blog-7150164545601661303.comments2023-03-05T00:13:10.934-08:00Adapt's RPG BlogAnonymoushttp://www.blogger.com/profile/06799196844997054476noreply@blogger.comBlogger12125tag:blogger.com,1999:blog-7150164545601661303.post-82855141017939472002020-02-14T05:26:39.758-08:002020-02-14T05:26:39.758-08:00Wonderful blog post. This is absolute magic from y...Wonderful blog post. This is absolute magic from you! I have never seen a more wonderful post than this one. You've really made my day today with this. I hope you keep this up! <a href="https://miniaturehub.com.au/blogs/news/dnd-dice-dice-sets-for-dungeons-dragons" rel="nofollow">dice dungeons and dragons</a>Maheenhttps://www.blogger.com/profile/09892776867051786781noreply@blogger.comtag:blogger.com,1999:blog-7150164545601661303.post-53271801813992931272017-07-08T05:01:49.893-07:002017-07-08T05:01:49.893-07:00FAN-tastic!FAN-tastic!Tim Sniderhttps://www.blogger.com/profile/17390608104314125626noreply@blogger.comtag:blogger.com,1999:blog-7150164545601661303.post-42275356735241684612015-12-14T12:04:57.326-08:002015-12-14T12:04:57.326-08:00I see you artistically appropriated! Awesome! :D
...I see you artistically appropriated! Awesome! :D<br /><br />-clashclash bowleyhttps://www.blogger.com/profile/02867031157318138584noreply@blogger.comtag:blogger.com,1999:blog-7150164545601661303.post-62990567652031141242015-11-26T00:00:54.066-08:002015-11-26T00:00:54.066-08:00Since you ask for comments, I will give you my opi...Since you ask for comments, I will give you my opinion:<br /><br />1) If it is meant to be a GM's help, everything should be in it, to spare the GM tedious preparation work. So, there should be stat-blocks included.<br />2) Make two things: First a list of the 20 descriptions, with only motivations and morale modifiers added to the text. Then, do stat-block with everything in them, including levels, hit-points, ability scores, equipment, etc. The idea would be that the GM chooses a description and then a relevant stat-block. <br />3) Adding list of names and nicknames to choose from, would also ease the GM job.<br />4) Making stat-blocks for different games may not hurt (say for a basic gae such as LoftP or S&W, for Osric, and for FH&W, would cover much of the needs.)Anonymoushttps://www.blogger.com/profile/03432679303293282682noreply@blogger.comtag:blogger.com,1999:blog-7150164545601661303.post-24956235659162247832015-11-25T08:36:55.112-08:002015-11-25T08:36:55.112-08:00A suggested name would be nice, even if it's *...A suggested name would be nice, even if it's *after* the archetype. Like "Grizzled Miner (Suggested Name: Gradgrind Kilrong)"Kirt Dankmyerhttps://www.blogger.com/profile/15176693641755312121noreply@blogger.comtag:blogger.com,1999:blog-7150164545601661303.post-89321760658043945092015-11-03T01:46:51.273-08:002015-11-03T01:46:51.273-08:00This comment has been removed by a blog administrator.Rob Othttps://www.blogger.com/profile/04758487406067426354noreply@blogger.comtag:blogger.com,1999:blog-7150164545601661303.post-54727102630529710272015-11-03T01:46:35.448-08:002015-11-03T01:46:35.448-08:00This comment has been removed by a blog administrator.Rob Othttps://www.blogger.com/profile/04758487406067426354noreply@blogger.comtag:blogger.com,1999:blog-7150164545601661303.post-70026139509974352852015-10-30T08:01:26.881-07:002015-10-30T08:01:26.881-07:00This comment has been removed by the author.Rob Othttps://www.blogger.com/profile/04758487406067426354noreply@blogger.comtag:blogger.com,1999:blog-7150164545601661303.post-52513629336967369982015-10-30T07:59:29.322-07:002015-10-30T07:59:29.322-07:00Tikes. That's a typo. Should read +1 not 11. ...Tikes. That's a typo. Should read +1 not 11. Oops!Rob Othttps://www.blogger.com/profile/04758487406067426354noreply@blogger.comtag:blogger.com,1999:blog-7150164545601661303.post-11076166163337880152015-10-30T06:38:57.724-07:002015-10-30T06:38:57.724-07:00The +11 attack bonus seems too big. At least, the ...The +11 attack bonus seems too big. At least, the attack bonus shouldn't be greater than the defense bonus granted. The purpose of the Shield wall is to increase survivability, so it seems odd that the greatest mechanical benefit is to attacks, not defense.ToHitACZerohttps://www.blogger.com/profile/02971061388285050625noreply@blogger.comtag:blogger.com,1999:blog-7150164545601661303.post-20296140266468183612015-07-25T04:14:00.378-07:002015-07-25T04:14:00.378-07:00I've made an update to the entry, based on an ...I've made an update to the entry, based on an excellent suggestion and the desire to make the rules a little more clear.<br /><br />Plasma Cannons<br />-------------------------<br />Plasma cannons fire bursts of ionized gas. Upon a successful hit, the target takes 2d6 points of damage. If the initial damage is not completely negated by the target's shields, the plasma will continue to damage the target. The target takes an additional 1d6 damage per round that bypasses the target's shields for the next two rounds.<br /><br />Range: 8<br />Cost: ???Anonymoushttps://www.blogger.com/profile/06799196844997054476noreply@blogger.comtag:blogger.com,1999:blog-7150164545601661303.post-77897669345302754062014-04-25T15:19:48.401-07:002014-04-25T15:19:48.401-07:00Adapt, good to see another blogger in the ranks. ...Adapt, good to see another blogger in the ranks. If you have a Google+ account let me know. I've added your blog to my rolls. <br /><br />Best of luck with the gaming blog.Gothridge Manorhttps://www.blogger.com/profile/11371740532802642972noreply@blogger.com